Artifacts
Equipping with artifacts that synergize well with your units can give you an upper edge over your opponents! See Crafting on how to gain materials to craft artifacts.
Chainmail
C
Your units gain +3% DEF and +3% HP.
Skullpiercer
C
Your units deal +5% DMG.
Gathering Power
C
Your units gain a +10 SPD and +10 PWR buff for 3 turns when they kill units.
Shuriken
B
Your units gain the skill , if they already have , +10% of their critical proc rate.
Overly Large Shield
B
On game start, give the slowest ally a buff for 2 turns.
Combustion Drill
B
On attack, remove all from the enemy with the most turns of , and deal 20 * X where X is the number of turns of removed.
Serrated Pith
A
At end of turn, enemies take 1% of their total max HP as damage for each turn of they have.
Shattered Heart
A
After attacking, if any enemy has 4 or more turns of and is not immune, remove 3 turns of and add 1 turn of .
Venomblade
S
Deal 3% of enemy's total HP as DMG to units. Your units have 30% chance to inflict for 2 turns on targeted unit, if target unit is already , add 1 turn instead.
Crystal Scepter
S
Ignore 65% of units' armor. Your units have 30% chance to inflict for 2 turns on targeted unit, If target unit is already , add 1 turn instead.
Hell Ring
S
Deal +30% DMG to units. Your units have 50% chance to inflict on targeted unit and 50% chance to inflict on itself.
Penance Brand
S
When any unit is healed, add 1 turn of , and .
Enchantment Eater
S
At start of turn, your units have 25% chance to remove 2 turns of a buff on a random enemy unit. If the unit has tokens, remove 1 turn of token counter.
Magical Potion
S
At start of turn, your units have 35% chance to remove all debuffs on itself.
Ironclad Plate
S
Your units each gain +10% DEF per different unique archetype across your team.
Spirit Lantern
SS
If you have exactly: 1 Spirit Unit: It gains the ability . 2 Spirit Units: They gain the ability . 3 Spirit Units: They gain the ability .
Overlife Ender
SSS
+10% DMG when your units attack targeted units with higher HP than them.
Deflector Armor
SSS
When enemies attack, they have a 20% chance to have 50% of the damage they would have dealt redirected to themselves as true damage.
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